I’m going to have to come up with a new naming system for encounter detail posts.
This one changed a lot in the writing, and I definitely blame the fact that I didn’t feel like writing it. It’s not a bad one, and it was made easier by the fact that instead of making notes on dice rolls, I just wrote my details post alongside the actual encounter. It also had very few rolls, and much more thought.
The first check could have been Jess’s Intimidate skill to browbeat Aphrodite into going to the Watch, but that isn’t the way she rolls. [/pun]
But Aphrodite is a cunning little minx, and not anywhere near the straight and narrow. She tried to charm Jess into forgetting about the incident and following Aphrodite’s pace. At first I thought I would have her roll against Jess’s stats, but after I took a look at the numbers, that didn’t seem plausible.
First of all, there would have to be an opposing stat, and the only thing that could have fit contextually would have had no chance against Aphrodite’s dice pool.
So I decided to just make certain rolls Difficult or Easy. This one to start with. Aphrodite rolled a Difficult Charm 3 + Presence 2. 4 successes on white, 0 black.
Interesting, since I had not initially intended to give her a chance to roll that option. I’d meant for things to go against her wishes.
I know where I want these two to end up, but that doesn’t mean the dice would fall that way. At this point, Aphrodite wanted to shake her off, but she is a little dazzled by the idea of having been rescued. Jess is noble and still wants to see this through, but she isn’t personally attached.
In fact, at this point, I decided to trade out her Paranoia Complication for Stubborn, because it fits her character better. No change in stats, just responding to how I’ve been writing her.
Anyway, for someone else, I would have gone with a Charm roll, but not only does Jess not have any points in that skill, but her approach here was different than a Charming character’s. She’s being kind, reasonable. Playing to emotions that are already there instead of trying to manipulate certain emotions into being.
Empathy 2 + Presence 2 = Pool 4. 4 successes, all of them on sixes. But Aphrodite is cynical. She has to make a Perception check to realise that Jess’s behaviour is sincere, if a little detached. An Easy 5 + Perception 2 + Wits 2. Easy because Jess is not all that hard to read. 2 successes.
I could feel the scene start to play out much more quickly than most of the encounters have done, but that was fine. This scene never really had to accomplish much, and I was trying something a little new–an NPC with a full character sheet.
One last roll for Aphrodite to convince Jess to come inside and have a cup of tea. Etiquette 2 + Wits 2. 1 success. So she’s polite, but apparently too flustered to show off her full repertoire of learned manners.
So, it concluded differently than I expected, and covered less ground, but it made me realise that the other things I wanted to write with these characters need to have a bit more setup.